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Stylized Well Diorama

Personal project based on a concept by Egor Bielawski, from a Polycount Environment Challenge thread.

A bit of an exercise in handpainted/stylized PBR.
Modeled in ZBrush and Blender, textured in Substance Painter, rendered in Unreal Engine.

Santeri soininen final half
Santeri soininen basecolor