One of the character skins I got to create for Midair. This is the Samurai/Shogun skin for the Light class. First images feature the Samurai skin with Blue Team colors, second ones the Shogun skin with Red Team colors.
Modeled in ZBrush and Blender, textured in Substance Painter. Rendered in Unreal Engine and Cycles.
Based on concept by Airborn Studios
Rigging, skinning and pose by Richard Goodmon